In recent days, a news campaign in the field of electronic sports was on fire. On the afternoon of Nov. 3, Incheon, Korea, the IG team from China won the world championship in the heroic League S8 finals.
After 1467 days, the team from mainland China is again on the stage of the world finals. The desire for championship has led people to gather in front of the screen early, expecting the IG team to bring back the trophy symbolizing the highest honor to China.
At the moment of winning the championship, many people’s “circle of friends” on their mobile phones were immediately brushed by IG’s news screen, and some college boys’dormitory areas were even cheering.
From the point of view of e-sports, the Asian Games may be just the carnival of electric fans. The IG station on the top of the world has become the hot spot of the whole society. People who do not know the truth hear “IG! IG! ” After the shouting, the Egyptian pharaoh was revived.
If you didn’t know about e-sports before, you might feel “confused” about IG’s tremendous influence in winning the championship, even the first battle report issued by CCTV news microblog. For example, what is S8? IG team wins the championship, LPL, what’s up? Does 3:0 mean three goals for his opponent?
According to the “E-Sports Industry Report 2018” (Competition Chapter), China’s E-Sports Industry is currently in a period of rapid development. In 2018, the industry scale is expected to exceed 88 billion yuan. According to the Development Report of China’s E-sports Industry in 2018, in 2017, the number of users of China’s E-sports has exceeded 250 million (most of the users of E-sports are viewers of related competitions). This year, the number of users of E-sports is expected to exceed 300 million.
Do you think it is necessary to know about this field? Today, CCTV News sends you a picture of the relationship between the terms S8, LPL and IG, as well as the competitive industry you don’t yet know.
In the relatively new arena of electronic sports, China has gradually reached the highest point. At the same time, people have gradually recognized electronic sports, and can distinguish it from pure online games. However, the winning of the IG team is only the first step in the integration of competition into the wider community. In the future, the industry still has a long way to go in the dissemination of positive energy and the promotion of social recognition.